Reprocessing Arbitrage
Find items worth buying and reprocessing for profit at trade hubs.
Reprocessing Profit Analysis
Updated 1m agoISK Scout's reprocessing engine has evaluated 206 profitable reprocessing opportunities across 7 trade hubs. Each opportunity is calculated by taking the item's current market buy price, applying the station's reprocessing yield (base 50%) boosted by your Scrapmetal Processing skill level, deducting reprocessing tax, and comparing the resulting mineral/material mix against current sell prices — all minus sales tax and broker fees. Combined potential profit across hubs: 9.4M. The most profitable hub is Amarr VIII with 4.5M. All prices refresh every 5 minutes from ESI market data.
The single strongest melt right now is Clutch Restrained Warp Disruption Field Generator at 1.1M net per batch (2.9% margin), and 62 items across all hubs clear a 20% margin. Deep-margin melts like these usually come from mispriced player listings, so they vanish as soon as someone else runs the same scan — treat the top of this table as first-come, first-served.
Buy 59 units at 10.9K · refines to 4 materials worth 13.0K · repro tax 610 · sales tax 467 · net 57.1K at 8.9% margin · daily volume 1,984
Buy 2 units at 200.0K · refines to 6 materials worth 245.4K · repro tax 10.5K · sales tax 8.8K · net 52.2K at 13.0% margin · daily volume 0
Buy 1 units at 433.1K · refines to 6 materials worth 501.0K · repro tax 23.5K · sales tax 18.0K · net 26.4K at 6.1% margin · daily volume 981
Buy 1 units at 200.0K · refines to 6 materials worth 245.4K · repro tax 10.5K · sales tax 8.8K · net 26.1K at 13.0% margin · daily volume 0
Buy 6 units at 45.4K · refines to 3 materials worth 52.6K · repro tax 2.4K · sales tax 1.9K · net 17.0K at 6.2% margin · daily volume 0
Buy 2 units at 7.2K · refines to 5 materials worth 14.7K · repro tax 613 · sales tax 528 · net 12.7K at 88.0% margin · daily volume 0
Buy 1 units at 4.3K · refines to 5 materials worth 14.7K · repro tax 613 · sales tax 528 · net 9.2K at 213.4% margin · daily volume 0
Buy 6 units at 6.2K · refines to 4 materials worth 8.0K · repro tax 342 · sales tax 288 · net 7.1K at 19.3% margin · daily volume 0
Buy 1 units at 55.1K · refines to 4 materials worth 67.2K · repro tax 2.6K · sales tax 2.4K · net 7.0K at 12.8% margin · daily volume 0
Buy 1 units at 7.0K · refines to 4 materials worth 13.8K · repro tax 669 · sales tax 496 · net 5.6K at 80.0% margin · daily volume 0
Buy 8 units at 50.0K · refines to 4 materials worth 54.7K · repro tax 2.1K · sales tax 2.0K · net 5.1K at 1.3% margin · daily volume 0
Buy 3 units at 5.1K · refines to 2 materials worth 7.2K · repro tax 269 · sales tax 260 · net 4.9K at 32.6% margin · daily volume 1,401
Buy 50,000 units at 4.4K · refines to 2 materials worth 4.8K · repro tax 181 · sales tax 173 · net 3.1K at 0.1% margin · daily volume 81,897
Buy 3 units at 72.0K · refines to 4 materials worth 78.5K · repro tax 3.0K · sales tax 2.8K · net 2.0K at 0.9% margin · daily volume 0
Buy 4 units at 20.0K · refines to 3 materials worth 22.1K · repro tax 840 · sales tax 794 · net 1.7K at 2.1% margin · daily volume 0
Buy 3 units at 2.8K · refines to 4 materials worth 3.6K · repro tax 136 · sales tax 128 · net 1.4K at 16.6% margin · daily volume 0
Buy 3 units at 72.2K · refines to 4 materials worth 78.5K · repro tax 3.0K · sales tax 2.8K · net 1.3K at 0.6% margin · daily volume 0
Buy 1 units at 4.0K · refines to 2 materials worth 5.2K · repro tax 196 · sales tax 187 · net 806 at 20.2% margin · daily volume 0
Buy 2 units at 4.7K · refines to 1 materials worth 5.2K · repro tax 216 · sales tax 188 · net 200 at 2.1% margin · daily volume 0
Buy 1 units at 62.2K · refines to 4 materials worth 67.2K · repro tax 2.6K · sales tax 2.4K · net 6 at 0.0% margin · daily volume 0
About this tool
Some EVE Online items are worth more as reprocessed minerals than at their current market price. ISK Scout's reprocessing analyzer compares the buy cost of every reprocessable item against the sell value of its mineral output — surfacing only items with immediate arbitrage. Station yields are configurable: NPC station 50%, high-sec citadel, null-sec citadel, etc. Skill levels for Reprocessing, Reprocessing Efficiency, and Scrapmetal Processing automatically adjust the actual mineral output. Tax and fees apply from your character's skills, so the displayed profit reflects what you'll actually pocket. Data refreshes every 5 minutes from major hubs including Jita.
View full FAQHow reprocessing profits are calculated
Every item with a published reprocessing recipe in the Static Data Export is evaluated against real-time ESI market data. The effective yield is station_yield × (1 + 0.02 × Scrapmetal_level), which means perfect skills deliver 55% yield at an NPC station with 50% base. The engine multiplies this yield by the recipe's base material output, caps at current sell orders at the chosen hub, then subtracts reprocessing tax (5% default at NPC stations) and a configurable sales tax + broker fee. Items where the resulting mineral stack exceeds the buy cost are listed as profitable. Historical market volume determines how quickly the position can realistically clear.
Frequently Asked Questions
- Which skills matter most for reprocessing profit?
- Reprocessing (+3%/level, all materials), Reprocessing Efficiency (+2%/level, all materials), and Scrapmetal Processing (+2%/level, modules and ammo only). If you're focused on module/ammo reprocessing, Scrapmetal Processing V is the highest-leverage skill to train first.
- What does 50% station yield mean?
- The base reprocessing efficiency at NPC stations. Process 100 units of ore, get back 50 units of refined minerals. High-sec citadels usually offer 50–52%, low-sec NPC stations 50%, null-sec citadels up to 56%.
- Which item types are usually profitable to reprocess?
- T1 modules, ships, and ammo frequently exceed their market price as recovered minerals. T2 modules vary based on small morphite (T2 byproduct) yields. Ore prices fluctuate daily with mining activity.