EVE Online Trade Hubs Guide: Jita, Amarr, Dodixie, Rens & Hek

The five trade hubs of EVE Online — Jita, Amarr, Dodixie, Rens, and Hek — compared: size, security, and which hub to buy in, sell in, and haul between as a trader

Intelli HIntelli H· 2026-08-01
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EVE Online Trade Hubs Guide: Jita, Amarr, Dodixie, Rens & Hek

EVE's trade concentrates in five hubs — Jita, Amarr, Dodixie, Rens, and Hek. The one-line takeaway first: buy (and set your price benchmark) in Jita; sell or hunt arbitrage in the smaller, less-competitive hubs.

This guide covers which empire and region each hub sits in, how they differ in size and security, and how to pick between them as a trader. Which hub you buy and sell in is the first decision that shapes your profit — whether you're station trading or running hub-to-hub arbitrage.

What's a trade hub, and why these five?

A trade hub is a station where buy and sell orders concentrate, so liquidity is deep. Deep liquidity means you can buy or sell what you want when you want — so trade attracts trade, and it pools into a handful of hubs.

EVE's five sit one at the heart of each of three empires (Caldari, Amarr, Gallente) plus two in Minmatar space. Each hub carries a regional flavor — its empire's ships and modules trade more actively there.

The five hubs at a glance

Hub Station Region Empire Security Size
Jita Jita IV-4 Caldari Navy Assembly Plant The Forge Caldari 0.9 Dominant #1
Amarr Amarr VIII (Oris) Emperor Family Academy Domain Amarr 1.0 Solid #2
Dodixie Dodixie IX-20 Federation Navy Assembly Plant Sinq Laison Gallente 0.9 ~#3
Rens Rens VI-8 Brutor Tribe Treasury Heimatar Minmatar 0.9 Small
Hek Hek VIII-12 Boundless Creation Factory Metropolis Minmatar 0.5 Small

Jita dwarfs the other four combined, Amarr is a clear second, and the remaining three are smaller.

Jita — New Eden's Wall Street

Jita 4-4 is the hub where the vast majority of EVE's trade happens. Nearly every item is cheapest here, with deep queues of buyers and sellers on both sides, so it turns over fastest. All that activity means fierce competition and thin spreads.

For a trader, Jita plays two roles. First, the price benchmark — whether an item is cheap or expensive is judged against Jita. Second, the buying floor — you source most goods here at the lowest price. Its speed also makes it home base for station trading.

Amarr — the solid #2

Amarr VIII is the Amarr Empire's capital and a clear number two. At 1.0 security it's the safest system of the five, and Amarr-hull ships, lasers, and armor-doctrine items are especially active there. It's also a major gateway toward nullsec, which keeps traffic steady.

One caveat: Jita–Amarr used to be a 9-jump highsec highway, but when Niarja fell into Pochven in 2020 the highsec route ballooned to about 45 jumps. Hauling between Jita and Amarr now carries far more distance and risk than it used to.

Dodixie — the Gallente center

Dodixie IX is the Gallente Federation's largest hub. It's smaller than Jita and Amarr but a steady third, strong in Gallente hulls, drones, and hybrid gear. It's relatively close to Jita (~15 jumps), so hauling is lighter — Jita–Dodixie is a beginner-friendly arbitrage route.

Rens & Hek — the small Minmatar hubs

Rens VI and Hek VIII are Minmatar space's two smaller hubs. Being smaller than Jita and Amarr, they have less competition — which cuts both ways.

  • Opportunity: with fewer competitors, you can sometimes sell an item for more than in Jita, or scoop underpriced stock cheap. The margins themselves can be wider.
  • Trap: slow turnover means orders can sit for days with your capital locked up. And Hek is 0.5 security — the lowest of any highsec hub, so CONCORD responds slower and it's comparatively more exposed to ganking. Move high-value cargo to Hek with extra care about route risk.

Rens and Hek are close to each other, which makes running Minmatar stock across both convenient.

How a trader picks a hub

It comes down to three principles.

  1. Benchmark and buy in Jita. Judge prices and bulk-buy where it's cheapest and fastest.
  2. Sell and arbitrage in the smaller hubs. Less-competitive Amarr, Dodixie, Rens, and Hek can pay more or offer cheaper stock — but slower turnover means slower payback. It's a margin-vs-speed trade-off.
  3. Follow the item's empire. Amarr gear moves best in Amarr; Minmatar gear in Rens and Hek. What you trade hints at which hub to use.

If you're moving between hubs, factor in hauling distance and risk too. Dodixie is close to Jita, Amarr is now far post-Niarja, and any route through a chokepoint like Uedama carries gank risk.

Recap — hub-picking checklist

  • Jita: price benchmark + cheapest buying floor + station-trading home base. Most competition, thinnest margins.
  • Amarr: #2, safest at 1.0, strong in Amarr doctrine. Far from Jita since Niarja fell.
  • Dodixie: Gallente center, close to Jita — a solid beginner arbitrage route.
  • Rens & Hek: less competition means margin opportunity but slow turnover. Hek's 0.5 sec means gank risk.
  • The rule: buy in Jita, sell where competition is thin — accounting for turnover and hauling risk.

Comparing prices across five hubs item by item isn't something you do by hand. ISK Scout surfaces the realized arbitrage between all five hubs — order-book depth included — ranked by net profit.

Next up, we go deep on the first way to actually start trading inside these hubs: station trading.


Sources: EVE University Wiki (Trade hubs). Hub sizes, security, and distances are current as of July 2026 and can change with CCP patches.

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