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Odebeinn V - Moon 5 - Kaalakiota Corporation Factory→Jita 4-4

FROM: Odebeinn V - Moon 5 - Kaalakiota Corporation Factory
TO: Jita IV - Moon 4 - Caldari Navy Assembly Plant
Heimatar → The Forge·20 jumpsdangerousUpdated 3m ago
Profitable Items
37
Total Profit
1.31B
Avg Margin
188.4%
ISK/Jump
65.5M
ROUTE SECURITYdangerous
21 systems·16 recent kills
0.7~1.0 0.5~0.6 0.3~0.4 0.1~0.2☠ = recent kills
!
Gatecamp: Crielere(0.4)
Ship Kills 8Pod Kills 9Kill/Jump 0.127Jumps 63
High pod kill ratio detected. Possible gatecamp activity.

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Item
Buy Price
Odebeinn V - Moon 5 - Kaalakiota Corporation Factory
Sell Price
Jita 4-4
Profit ↓Margin Grade
Tritanium
▸
Unknown · 0.0m³
3
4
576.8M13.5%A
Heavy Water
▸
Unknown · 0.4m³
76
103
235.5M31.3%A
Liquid Ozone
▸
Unknown · 0.4m³
59
76
192.2M24.6%C
Strontium Clathrates
▸
Unknown · 3.0m³
3.9K
4.3K
94.1M6.3%A
Einherji I
▸
Unknown · 1000.0m³
4.0M
4.7M
34.3M14.1%B
Supratidal Entropic Disintegrator II
▸
Unknown · 20.0m³
50.0M
53.7M
33.1M3.5%B
Epithal
▸
Unknown · 20000.0m³
1.0M
2.2M
27.3M109.2%B
Electrolytes
▸
Unknown · 0.2m³
474
526
27.0M7.0%C
Water
▸
Unknown · 0.2m³
415
461
14.7M7.0%B
Biomass
▸
Unknown · 0.2m³
765
852
14.1M7.3%B
Sigil
▸
Unknown · 20000.0m³
950.0K
1.8M
13.5M83.4%B
Pyerite
▸
Unknown · 0.0m³
15
16
11.1M3.6%B
Titanium Carbide
▸
Unknown · 0.0m³
70
77
6.8M6.2%B
Oxygen
▸
Unknown · 0.2m³
390
418
6.3M3.4%B
Tracking Computer II
▸
Unknown · 5.0m³
1.2M
1.5M
4.1M13.1%B
Crokite
▸
Unknown · 16.0m³
3.5K
4.6K
3.7M26.8%B
Infiltrator II
▸
Unknown · 10.0m³
812.1K
850.5K
3.6M1.0%C
Cormorant
▸
Unknown · 5000.0m³
345.0K
518.8K
3.1M45.0%B
Ballistic Control System II
▸
Unknown · 5.0m³
646.1K
698.7K
1.5M4.3%A
Void L
▸
Unknown · 0.0m³
219
230
1.2M1.2%B
Precious Metals
▸
Unknown · 0.2m³
650
746
1.1M10.7%B
Mjolnir Fury Heavy Missile
▸
Unknown · 0.0m³
447
517
993.8K11.5%A
Medium Trimark Armor Pump I
▸
Unknown · 10.0m³
1.2M
1.3M
668.7K2.0%B
Mjolnir Heavy Missile
▸
Unknown · 0.0m³
85
95
618.5K7.5%B
Rocket Fuel
▸
Unknown · 0.8m³
11.0K
11.7K
396.1K2.3%B
Navy Cap Booster 800
▸
Unknown · 24.0m³
183.7K
192.3K
334.2K0.9%A
Mining Laser Upgrade II
▸
Unknown · 5.0m³
500.0K
530.1K
264.4K2.2%B
Scorch M
▸
Unknown · 1.0m³
94.7K
113.2K
230.5K15.2%B
Drone Capillary Fluid
▸
Unknown · 0.0m³
3.4K
13.5K
182.6K281.4%B
Warp Core Stabilizer II
▸
Unknown · 5.0m³
399.5K
431.8K
167.6K4.2%B
Minmatar Shuttle
▸
Unknown · 500.0m³
10.0K
12.0K
160.9K15.8%B
Praetor I
▸
Unknown · 25.0m³
39.6K
53.2K
117.2K29.6%B
Storm Command Center
▸
Unknown · 1000.0m³
65.0K
79.4K
115.6K17.8%B
Bistot
▸
Unknown · 16.0m³
1.8K
2.0K
33.2K8.0%B
Caldari Shuttle
▸
Unknown · 500.0m³
11.0K
13.2K
26.3K15.9%B
Acolyte I
▸
Unknown · 5.0m³
2.5K
2.9K
19.5K15.3%A
Mjolnir Fury Light Missile
▸
Unknown · 0.0m³
1
65
1.2K6118.3%B
37 items

Route Analysis

Odebeinn V - Moon 5 - Kaalakiota Corporation Factory → Jita 4-4 connects the Heimatar and The Forge regions across 20 gate jumps with a high-risk (lowsec/nullsec) security profile (score 42). After simulating order-book matching with full loss-zone exclusion, our engine identified 37 profitable trade opportunities on this route. The 3 highest-earning items include 2 reliability-A, 0 reliability-B, and 1 reliability-C grades, with 0 items rated rigid (most resistant to price shifts during transport). Total potential profit: 1.31B ISK at an average margin of 188.4%, equivalent to approximately 65.5M per jump.

Route safety & gatecamp signals

The 20-jump path crosses 13 highsec systems, 8 lowsec systems, and 0 nullsec systems. Gatecamp heuristics flagged 1 system(s) as camp-suspect, and the worst individual system along the route holds a danger score of 42. Combined with the overall route tier reading of high-risk (lowsec/nullsec) (total recent ship kills: 16), only fast cloak-capable ships with known safe spots should attempt this run; splitting the trip into several smaller contracts or rerouting through a safer constellation is strongly recommended.

Reliability & durability of the top items

Across the 3 profitable items surfaced by the engine, 2 earn A-grade reliability (score 90+), 0 earn B-grade, and 1 sit in C-grade or below. The highest-scoring trade is Tritanium at 100/100, anchored by a deep destination buy wall and prices consistent with 7-day history. On durability, 0 items are rated rigid (score 70+) — their margins are resistant to short-term order-book drift and safe to commit to long freight, while fragile trades are best executed only when you are already at the hub.

Cargo strategy & hauler sizing

The full profitable cargo spans 26,466,976 m³ with a combined investment of 10.61B. This best fits a jump freighter or multi-trip freighter rotation; single-trip capacity is exceeded. The top 3 items alone yield 1.00B in just 89% of the total volume, so fast cloak-capable runs focused on those items compound ISK quickly, while bulk runs that include the lower-margin tail benefit from freighter-class capacity.

Analysis transparency

Total sell orders analyzed1,978
Clean sell orders (after IQR)813
Total buy orders analyzed93,705
Clean buy orders8,698
Fillable buy orders556
Candidate item types1,161
Skipped (margin < 5%)499
Final opportunities37

How profits are calculated

Each route is analyzed by pulling every market order in the source and destination regions from the EVE Swagger Interface (ESI). Orders are sanitized using interquartile-range outlier removal and minimum-volume filtering before being paired in a loss-zone-aware matching simulation: sell orders (ascending price) are consumed against buy orders (descending price) until the price curves cross, ensuring only realizable profits are reported. Reliability grades (A through F) deduct points for over-concentration on a single order, weighted-average deviation from lowest price, thin destination demand, and historical price anomalies. Durability grades (rigid / normal / fragile) measure how well the margin survives transport delays given order-book depth, market share, and refresh frequency.