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Amarr VIII→Jita 4-4

FROM: Amarr VIII (Oris) - Emperor Family Academy
TO: Jita IV - Moon 4 - Caldari Navy Assembly Plant
Domain → The Forge·11 jumpscautionUpdated 2m ago
Profitable Items
90
Total Profit
858.4M
Avg Margin
17.7%
ISK/Jump
78.0M
ROUTE SECURITYcaution
12 systems·34 recent kills
0.7~1.0 0.5~0.6 0.3~0.4 0.1~0.2☠ = recent kills

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Item
Buy Price
Amarr VIII
Sell Price
Jita 4-4
Profit ↓Margin Grade
Catalyst
▸
Unknown · 5000.0m³
771.1K
897.4K
104.9M12.2%C
Maller
▸
Unknown · 10000.0m³
9.1M
10.7M
86.1M13.7%B
Magnate
▸
Unknown · 2500.0m³
350.9K
435.5K
65.4M19.7%C
Sigil
▸
Unknown · 20000.0m³
1.9M
2.2M
60.1M11.5%D
Compressed Veldspar II-Grade
▸
Unknown · 0.0m³
11
12
53.9M1.5%B
Punisher
▸
Unknown · 2500.0m³
290.0K
345.4K
43.1M14.8%C
Arbalest Compact Light Missile Launcher
▸
Unknown · 5.0m³
38.4K
50.6K
38.9M27.2%B
Algos
▸
Unknown · 5000.0m³
780.5K
998.2K
32.3M23.3%B
Thrasher
▸
Unknown · 5000.0m³
948.9K
1.0M
30.8M6.2%B
Fullerite-C72
▸
Unknown · 2.0m³
5.6K
6.2K
30.4M6.8%A
Silicates
▸
Unknown · 0.1m³
346
373
29.5M4.0%A
Scandium Metallofullerene
▸
Unknown · 0.7m³
13.7K
14.4K
26.1M1.5%A
Tritanium
▸
Unknown · 0.0m³
3
4
25.6M1.2%A
Heron
▸
Unknown · 2500.0m³
513.2K
564.3K
21.5M6.0%B
Water
▸
Unknown · 0.2m³
420
442
21.1M1.4%A
Methanofullerene
▸
Unknown · 0.8m³
11.3K
11.8K
20.1M0.9%B
Nanites
▸
Unknown · 0.8m³
7.4K
7.8K
16.6M2.7%B
Compressed Veldspar III-Grade
▸
Unknown · 0.0m³
12
12
13.9M2.5%A
Bestower
▸
Unknown · 20000.0m³
1.6M
2.3M
12.1M40.8%B
Crucifier
▸
Unknown · 2500.0m³
172.8K
297.7K
10.6M66.1%B
Ferox
▸
Unknown · 15000.0m³
38.0M
40.3M
8.1M2.1%B
Viral Agent
▸
Unknown · 0.8m³
11.4K
11.9K
7.9M1.2%A
LM-Composite Molecular Condenser
▸
Unknown · 1.0m³
483.7K
570.2K
7.7M13.6%B
Chemal Tech Exploration Booster III
▸
Unknown · 1.0m³
2.4M
3.0M
6.7M21.5%B
Biocells
▸
Unknown · 0.8m³
9.5K
10.0K
6.7M0.7%A
Fullerite-C50
▸
Unknown · 1.0m³
4.9K
5.3K
6.4M2.5%A
Oxygen
▸
Unknown · 0.2m³
407
426
5.7M0.7%A
Lanthanum Metallofullerene
▸
Unknown · 1.0m³
16.7K
17.7K
5.3M2.2%A
Caldari Shuttle
▸
Unknown · 500.0m³
11.0K
13.2K
5.0M15.5%A
Hydrocarbons
▸
Unknown · 0.1m³
451
474
4.8M1.2%A
Pyerite
▸
Unknown · 0.0m³
15
16
4.3M0.5%A
Superconductors
▸
Unknown · 0.8m³
9.6K
10.0K
3.8M0.3%A
Compressed Scordite III-Grade
▸
Unknown · 0.0m³
21
22
3.8M1.8%B
Fullerite-C28
▸
Unknown · 2.0m³
10.0K
10.5K
3.4M1.4%A
Reactive Metals
▸
Unknown · 0.2m³
398
426
3.4M3.1%A
Corax
▸
Unknown · 5000.0m³
730.0K
806.2K
3.2M6.5%A
Inferno Rage Heavy Assault Missile
▸
Unknown · 0.0m³
83
94
3.1M9.5%B
Compressed Omber
▸
Unknown · 0.0m³
86
96
2.5M7.9%B
Silicon Diborite
▸
Unknown · 0.2m³
836
890
2.5M2.7%B
Compressed Omber IV-Grade
▸
Unknown · 0.0m³
105
122
2.5M11.4%B
Federation Navy Sergeant Insignia III
▸
Unknown · 0.1m³
177.8K
200.0K
2.3M8.4%B
Compressed Omber II-Grade
▸
Unknown · 0.0m³
94
100
2.1M2.2%C
Federation Navy Fleet Colonel Insignia I
▸
Unknown · 0.1m³
3.5M
3.8M
2.0M4.1%B
Mjolnir Heavy Assault Missile
▸
Unknown · 0.0m³
104
115
1.6M6.7%B
Wasp I
▸
Unknown · 25.0m³
77.0K
82.0K
1.3M2.6%B
Auxiliary Parts
▸
Unknown · 0.1m³
28
42
1.3M43.7%C
Compressed Ytirium
▸
Unknown · 0.0m³
285
301
859.6K1.6%A
Compressed Omber III-Grade
▸
Unknown · 0.0m³
81
96
695.2K14.6%B
Scordite
▸
Unknown · 0.1m³
15
17
539.5K9.1%B
Talwar
▸
Unknown · 5000.0m³
849.8K
906.4K
502.7K2.8%A
Nova Auto-Targeting Heavy Missile I
▸
Unknown · 0.0m³
53
62
489.6K12.8%B
Scourge Precision Light Missile
▸
Unknown · 0.0m³
40
43
478.2K3.6%C
Lead Charge M
▸
Unknown · 0.0m³
23
27
466.8K14.4%B
Warpath Supply Cache
▸
Unknown · 0.1m³
177.2K
200.0K
390.0K8.8%B
Republic Fleet Captain Insignia I
▸
Unknown · 0.1m³
75.1K
78.7K
380.2K1.1%B
Compressed Pyroxeres III-Grade
▸
Unknown · 0.0m³
24
27
349.8K9.4%C
Kerr Sequencer
▸
Unknown · 0.0m³
185
328
322.3K70.9%B
Calm Dark Filament
▸
Unknown · 0.1m³
8.0K
9.2K
313.3K11.1%B
Scordite II-Grade
▸
Unknown · 0.1m³
15
17
271.5K11.0%B
Nova Fury Light Missile
▸
Unknown · 0.0m³
64
68
266.1K2.9%B
Executioner
▸
Unknown · 2500.0m³
258.0K
274.2K
240.5K2.5%A
Slaver
▸
Unknown · 2.0m³
62.0K
65.5K
199.8K1.8%B
Imperial Navy Colonel Insignia I
▸
Unknown · 0.1m³
125.0K
150.1K
197.0K15.8%B
Federation Navy Sergeant Insignia I
▸
Unknown · 0.1m³
19.6K
22.0K
192.9K8.4%A
Compressed Scordite
▸
Unknown · 0.0m³
17
19
163.0K8.3%B
Heavy F-RX Compact Capacitor Booster
▸
Unknown · 20.0m³
102.0K
111.4K
150.9K5.3%B
Positron Cord
▸
Unknown · 0.1m³
21
31
89.6K39.6%C
Scordite III-Grade
▸
Unknown · 0.1m³
15
17
73.3K11.2%B
Mjolnir Rocket
▸
Unknown · 0.0m³
6
6
72.0K5.4%A
Union of Eight Paths Firework
▸
Unknown · 0.1m³
250
456
56.9K75.8%A
Interstellar Navigation Logs
▸
Unknown · 0.1m³
100
120
35.3K15.9%C
Alignment Sequencer
▸
Unknown · 0.0m³
25
35
31.6K35.1%B
Force Cable
▸
Unknown · 0.1m³
23
27
22.9K14.4%B
Tripped Power Circuit
▸
Unknown · 0.0m³
2.9K
3.1K
16.5K1.8%B
Spatial Attunement Unit
▸
Unknown · 1.0m³
8.2K
10.2K
16.5K20.0%B
Federation Navy Sergeant Insignia II
▸
Unknown · 0.1m³
24.0K
26.0K
12.8K4.4%B
Infinite Celebrations Firework
▸
Unknown · 0.1m³
100
202
9.4K94.4%B
Federation Navy Midshipman Insignia III
▸
Unknown · 0.1m³
14.4K
15.0K
9.1K0.7%A
Energy Cells
▸
Unknown · 0.1m³
40
50
6.2K21.5%B
Angel Electrum Tag
▸
Unknown · 0.1m³
2.8K
3.0K
5.2K3.8%B
Republic Fleet Midshipman Insignia II
▸
Unknown · 0.1m³
7.7K
8.0K
3.9K0.4%A
Mainframe Bit
▸
Unknown · 0.1m³
20
91
2.4K334.4%B
Mechanic Parts
▸
Unknown · 0.1m³
15
19
1.8K21.7%B
Heat Depressor
▸
Unknown · 0.1m³
45
50
9666.5%C
Nova Auto-Targeting Light Missile I
▸
Unknown · 0.0m³
7
13
55378.9%B
Elemental Crux
▸
Unknown · 0.1m³
25
50
41792.7%B
Nerve Sticks
▸
Unknown · 0.2m³
333
365
3855.8%B
Pyroxeres III-Grade
▸
Unknown · 0.3m³
21
25
19214.0%B
Nova Rocket
▸
Unknown · 0.0m³
4
7
18240.5%C
Ample Compounds
▸
Unknown · 0.0m³
100
105
411.2%B
90 items

Route Analysis

Amarr VIII → Jita 4-4 connects the Domain and The Forge regions across 11 gate jumps with a moderate-risk (mixed) security profile (score 38). After simulating order-book matching with full loss-zone exclusion, our engine identified 90 profitable trade opportunities on this route. The 3 highest-earning items include 0 reliability-A, 1 reliability-B, and 2 reliability-C grades, with 0 items rated rigid (most resistant to price shifts during transport). Total potential profit: 858.4M ISK at an average margin of 17.7%, equivalent to approximately 78.0M per jump.

Route safety & gatecamp signals

The 11-jump path crosses 11 highsec systems, 1 lowsec systems, and 0 nullsec systems. Gatecamp heuristics flagged 0 system(s) as camp-suspect, and the worst individual system along the route holds a danger score of 38. Combined with the overall route tier reading of moderate-risk (mixed) (total recent ship kills: 34), a blockade runner or cloak-capable transport is a safer pick; freighters should plan a scout alt on the most active gate or consider an alternative hub-to-hub leg.

Reliability & durability of the top items

Across the 3 profitable items surfaced by the engine, 0 earn A-grade reliability (score 90+), 1 earn B-grade, and 2 sit in C-grade or below. The highest-scoring trade is Maller at 60/100, anchored by a deep destination buy wall and prices consistent with 7-day history. On durability, 0 items are rated rigid (score 70+) — their margins are resistant to short-term order-book drift and safe to commit to long freight, while fragile trades are best executed only when you are already at the hub.

Cargo strategy & hauler sizing

The full profitable cargo spans 33,686,235 m³ with a combined investment of 24.31B. This best fits a jump freighter or multi-trip freighter rotation; single-trip capacity is exceeded. The top 3 items alone yield 256.4M in just 26% of the total volume, so fast cloak-capable runs focused on those items compound ISK quickly, while bulk runs that include the lower-margin tail benefit from freighter-class capacity.

Analysis transparency

Total sell orders analyzed81,266
Clean sell orders (after IQR)28,544
Total buy orders analyzed90,919
Clean buy orders40,358
Fillable buy orders1,173
Candidate item types11,239
Skipped (margin < 5%)4,559
Final opportunities90

How profits are calculated

Each route is analyzed by pulling every market order in the source and destination regions from the EVE Swagger Interface (ESI). Orders are sanitized using interquartile-range outlier removal and minimum-volume filtering before being paired in a loss-zone-aware matching simulation: sell orders (ascending price) are consumed against buy orders (descending price) until the price curves cross, ensuring only realizable profits are reported. Reliability grades (A through F) deduct points for over-concentration on a single order, weighted-average deviation from lowest price, thin destination demand, and historical price anomalies. Durability grades (rigid / normal / fragile) measure how well the margin survives transport delays given order-book depth, market share, and refresh frequency.