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1DH-SX III - Moon 1 - Blood Raiders Logistic SupportJita 4-4

FROM: 1DH-SX III - Moon 1 - Blood Raiders Logistic Support
TO: Jita IV - Moon 4 - Caldari Navy Assembly Plant
DelveThe Forge·40 jumpsdangerousUpdated 53s ago
Profitable Items
4
Total Profit
940.4M
Avg Margin
144.1%
ISK/Jump
23.5M
ROUTE SECURITYdangerous
41 systems·41 recent kills
0.7~1.0 0.5~0.6 0.3~0.4 0.1~0.2☠ = recent kills

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Item
Buy Price
1DH-SX III - Moon 1 - Blood Raiders Logistic Support
Sell Price
Jita 4-4
ProfitMargin Grade
Slaves
Unknown · 5.0
7054.5K905.2M520.3%C
Caldari Navy Antimatter Charge S
Unknown · 0.0
9991.4K29.0M32.0%B
Medium Transverse Bulkhead II
Unknown · 10.0
13.2M14.2M5.0M3.8%B
Power Conduit
Unknown · 0.0
345.0K430.2K1.3M20.2%C
4 items

Route Analysis

1DH-SX III - Moon 1 - Blood Raiders Logistic Support → Jita 4-4 connects the Delve and The Forge regions across 40 gate jumps with a high-risk (lowsec/nullsec) security profile (score 42). After simulating order-book matching with full loss-zone exclusion, our engine identified 4 profitable trade opportunities on this route. The 3 highest-earning items include 0 reliability-A, 2 reliability-B, and 1 reliability-C grades, with 0 items rated rigid (most resistant to price shifts during transport). Total potential profit: 940.4M ISK at an average margin of 144.1%, equivalent to approximately 23.5M per jump.

Route safety & gatecamp signals

The 40-jump path crosses 23 highsec systems, 14 lowsec systems, and 4 nullsec systems. Gatecamp heuristics flagged 0 system(s) as camp-suspect, and the worst individual system along the route holds a danger score of 42. Combined with the overall route tier reading of high-risk (lowsec/nullsec) (total recent ship kills: 41), only fast cloak-capable ships with known safe spots should attempt this run; splitting the trip into several smaller contracts or rerouting through a safer constellation is strongly recommended.

Reliability & durability of the top items

Across the 3 profitable items surfaced by the engine, 0 earn A-grade reliability (score 90+), 2 earn B-grade, and 1 sit in C-grade or below. The highest-scoring trade is Medium Transverse Bulkhead II at 70/100, anchored by a deep destination buy wall and prices consistent with 7-day history. On durability, 0 items are rated rigid (score 70+) — their margins are resistant to short-term order-book drift and safe to commit to long freight, while fragile trades are best executed only when you are already at the hub.

Cargo strategy & hauler sizing

The full profitable cargo spans 1,234,092 m³ with a combined investment of 402.5M. This best fits a jump freighter or multi-trip freighter rotation; single-trip capacity is exceeded. The top 3 items alone yield 939.2M in just 100% of the total volume, so fast cloak-capable runs focused on those items compound ISK quickly, while bulk runs that include the lower-margin tail benefit from freighter-class capacity.

Analysis transparency

Total sell orders analyzed1,221
Clean sell orders (after IQR)801
Total buy orders analyzed91,336
Clean buy orders6,957
Fillable buy orders74
Candidate item types944
Skipped (margin < 5%)644
Final opportunities4

How profits are calculated

Each route is analyzed by pulling every market order in the source and destination regions from the EVE Swagger Interface (ESI). Orders are sanitized using interquartile-range outlier removal and minimum-volume filtering before being paired in a loss-zone-aware matching simulation: sell orders (ascending price) are consumed against buy orders (descending price) until the price curves cross, ensuring only realizable profits are reported. Reliability grades (A through F) deduct points for over-concentration on a single order, weighted-average deviation from lowest price, thin destination demand, and historical price anomalies. Durability grades (rigid / normal / fragile) measure how well the margin survives transport delays given order-book depth, market share, and refresh frequency.